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Why you should use CRITICAL EFFECTS at your D&D game

Garlic of Rivervale

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Why you should use CRITICAL EFFECTS at your D&D game

162 просмотра · 4 дня назад
Garlic of Rivervale
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162 просмотра · 4 дня назад
Hello friends! Today we'll talk about the critical hits in D&D and how we can make them more exciting, The art for Garlic is made by Adventurer Phi You can find her at https://www.adventurerphi.com/ and @adventurerphi on instagram. The awful thumbnails are all my fault. 🤣 ------------------------------------------------------------------ This channel runs on caffeine. You can buy Garlic a coffee here: ☕ https://ko-fi.com/garlicofrivervale ------------------------------------------------------------------ 0:00 Intro 0:17 Normal Critical Hits explanation 0:35 Revised Critical Hits Rule 1:04 Bleed (Slashing or Piercing) 3:30 Expose (Piercing or Bludgeoning) 4:47 Stagger (Bludgeoning or Slashing) 5:38 The Physical Triangle 5:55 Ignite (Fire) 6:39 Bleed vs Ignite 7:13 Freeze (Cold) 7:37 Shock (Lightning) 8:20 Blast (Thunder) 8:43 Corrode (Acid) 9:00 Dazzle (Radiant) 9:22 Wither (Necrotic) 9:40 Disorient (Phychic) 9:55 Poison (Poison) 10:16 Dispel (Force) 10:31 Outro