Baldur's Gate 3's Gameplay Sucks
The Gaming Agent
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Baldur's Gate 3's Gameplay Sucks
2 241 просмотр · 3 мес. назад
The Gaming Agent
938 подписчиков
2 241 просмотр · 3 мес. назад
After 100 hours in Baldur’s Gate 3, I’ve reached one conclusion — Turn-Based RPGs just don’t hold up. This video dives deep into why BG3 feels restrictive compared to real-time RPGs like Dragon’s Dogma, breaking down the game’s design flaws, pacing issues, and reliance on RNG.
Part 2 & 3:
• Baldur's Gate 3's Looting Problem
• Baldur's Gate 3's Story Is Lazy
Timestamps ----
Intro: 0:00
Preamble: 0:44
Core Structural Problems: 3:14
Every Fight Feels Like a Slog: 5:14
Save Scumming as a Core Mechanic: 8:05
Real-Time vs Turn-Based Comparison: 10:12
Merkyl Rant & Bad Design Demo: 13:14
Freedom in Other RPGs: 18:38