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Baldur's Gate 3's Gameplay Sucks

The Gaming Agent

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Baldur's Gate 3's Gameplay Sucks

2 241 просмотр · 3 мес. назад
The Gaming Agent
938 подписчиков
2 241 просмотр · 3 мес. назад
After 100 hours in Baldur’s Gate 3, I’ve reached one conclusion — Turn-Based RPGs just don’t hold up. This video dives deep into why BG3 feels restrictive compared to real-time RPGs like Dragon’s Dogma, breaking down the game’s design flaws, pacing issues, and reliance on RNG. Part 2 & 3:    • Baldur's Gate 3's Looting Problem      • Baldur's Gate 3's Story Is Lazy   Timestamps ---- Intro: 0:00 Preamble: 0:44 Core Structural Problems: 3:14 Every Fight Feels Like a Slog: 5:14 Save Scumming as a Core Mechanic: 8:05 Real-Time vs Turn-Based Comparison: 10:12 Merkyl Rant & Bad Design Demo: 13:14 Freedom in Other RPGs: 18:38