How to Design? A Conceptual Framework
Simon Hoffiz
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How to Design? A Conceptual Framework
165 просмотров · 2 года назад
Simon Hoffiz
1,09 тыс. подписчиков
165 просмотров · 2 года назад
I am starting a blog called Artifacts of Play in which every other Monday I will post an article exploring the intersection of games, free will, & design. If interested following my new project you can check out published articles and sign up here for free: https://www.artifactsofplay.com/
I share more of my conceptual framework around the question of 'what is' and 'how to' design. In this video, I dive deeper into the question of "how to design". I explore and develop three main points every designer should be a master of: goals, constraints and medium.
Make sure to check part 1 of this series: What is Design? • What is Design? A Conceptual Framework
#design #designthinking #gamedesign #productdesign #architecturedesign
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What is Design? : • What is Design? A Conceptual Framework
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Game Design of Cocoon : • Game Design of Cocoon
Timestamp:
0:00 Intro
2:03 Goal
9:22 Constraints
16:04 Medium
21:50 Conclusion
23:31 Outro
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Thanks for watching this video!
Simon Hoffiz