NFS 4 HS PS1 - Elite Federal Interceptors - Pursuit
SM
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NFS 4 HS PS1 - Elite Federal Interceptors - Pursuit
375 просмотров · 4 дн. назад
SM
149 подписчиков
375 просмотров · 4 дн. назад
I modified the game's source code and changed some gameplay behavior.
This was done through reverse engineering and code modifications.
Track: Dolphin Cove
Platform: PlayStation 1 / PS1
Emulator: DuckStation
Car: Caprice
Key Features:
Improved player acceleration, top speed, torque, handling, and collision mass.
Toggleable player performance upgrades, collision mass, Low LOD, visual-only damage, and wheel steering animation.
Configurable Hot Pursuit roster with multiple AI racers, up to four police cars, and adjustable traffic.
Adjustable AI racer speed, aggression, and collision mass presets.
Adjustable full AI physics and collision range, from the default distance up to approximately 2,500 meters.
The player can stop AI racers in Hot Pursuit and Single Race, with on-screen banners for warnings, tickets, and arrests.
Custom vehicle selection for the player, AI racers, police units, and traffic.
Unmarked AI police driving civilian vehicles, with pursuit behavior, working sirens, and alternating double-flash lighting.
Track-dependent unmarked police colors: navy-first for American police liveries and grey-first for non-American liveries, with model-specific alternatives.
Blue nighttime emergency-light illumination for unmarked AI police across all tracks.
Unmarked police brake lights no longer override emergency flashing.
More consistent police encounters in Hot Pursuit, including reverse-direction races.
Improved traffic availability, yielding behavior, and player-relative respawning.
Selectable traffic speed presets ranging from standard speed up to approximately 250 km/h.
Traffic support for Hot Pursuit, Single Race, Raceway, and Tournament events.
Reworked headlights, turn signals, reverse lights, police beacons, sirens, and nighttime vehicle illumination.
Multiple Hot Pursuit police-light modes: random switching, all police cars, or a rotating random pair.
Working emergency lights and siren effects on civilian player cars.
Country-specific police liveries based on the selected track.
Custom two-position chase camera setup during races.
Automatic replay HUD hiding after a short period of inactivity.
Adjustable race length from 2 to 8 laps.
Restored police speech for warnings, tickets, and arrests.
A large collection of toggleable gameplay, physics, vehicle, camera, and race customization cheats.