A Dream Of Battlefield - How to fix the series.
GravityBFTV
0:00 / 0:00
A Dream Of Battlefield - How to fix the series.
2 323 просмотра · 6 л. назад
GravityBFTV
12,2 тыс. подписчиков
2 323 просмотра · 6 л. назад
Intro: 00:00
The concept: 4:09
Section 1 - Core Design: 4:44
Section 2 - Core Gameplay: 9:53
Section 3 - Anti-Cheat: 40:43
Section 4 - Community: 43:34
Section 5 - Mod Support: 47:12
Section 6 - Best of Battlefield: 52:50
My name is Gravity, and today I present A Dream of Battlefield.
This project took nearly four months of work to put together. As a competitive Battlefield player since BF1942, I have witnessed the rise of the Battlefield series from it’s launch in 2002 to the tumultuous present. I LOVE Battlefield. But with each subsequent game in the series, I could never escape the feeling like DICE was moving farther away from the things that made the series popular in the first place.
This video details a game concept - A dream, not a reality. The concept is a tool, a vehicle to showcase what features should be demanded from a future release. If nothing else, perhaps the idea of a full, complete, multiplayer-focused battlefield might bring about some small positive change to the next title that lets us know they are listening, that provides us the tools to expand the game and play Battlefield the way we want to, and to make the Battlefield series renowned as the truly open sandbox game it once was and was always meant to be.
Battlefield’s best days are still to come. We as a community just need to remind DICE of its past and fight for the features that once made this series special.
Will you join me?
For more, visit Gravity's twitchTV channel at / gravityxiii and @gravityxiii on twitter!