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Burnout Paradise Version 1.0 Playthrough - Part 7 - Burnout License

Ravenwest Racing

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Burnout Paradise Version 1.0 Playthrough - Part 7 - Burnout License

1 808 просмотров · 2 г. назад
Ravenwest Racing
2,29 тыс. подписчиков
1 808 просмотров · 2 г. назад
I've been promoted to Burnout License from last class license which is class a by winning all of the races and this is getting bit tense and had a lot of skill issues mostly on the handling due to some of the cars that i drove. Playlist:    • Burnout Paradise Version 1.0 Playthrough [...   Settings that i changed: Resolution Scale(GPU): 150%(1920x1080) Anti-Aliasing(GPU): Disabled(due to my gpu not being supported by rpcs3) Framelimit(GPU): 60 Anisotropic Filter(GPU): 16x GPU Additional Settings Enabled: VSync,Multithreaded RSX and Asynchronous Texture Streaming Buffering(Audio): 100 ms Time Stretching(Audio): 70% Pad Handler in Multi-threaded to maybe get rid of input lag that occur with default setting VBlank Frequency(Advanced): 120 Hz(to get 60fps crash cutscenes if you can ever hit it at that frame) Specs: OS: Windows 11 x64 CPU: AMD Ryzen 5 4500 Stock GPU: Powercolor RX 6600 RAM: 2x8GB GeIL Evo Potenza DDR4-2666mhz Storage Type: Emulator on SSD and Games are on HDD