Burnout Paradise Version 1.0 Playthrough - Part 7 - Burnout License
Ravenwest Racing
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Burnout Paradise Version 1.0 Playthrough - Part 7 - Burnout License
1 808 просмотров · 2 г. назад
Ravenwest Racing
2,29 тыс. подписчиков
1 808 просмотров · 2 г. назад
I've been promoted to Burnout License from last class license which is class a by winning all of the races and this is getting bit tense and had a lot of skill issues mostly on the handling due to some of the cars that i drove.
Playlist: • Burnout Paradise Version 1.0 Playthrough [...
Settings that i changed:
Resolution Scale(GPU): 150%(1920x1080)
Anti-Aliasing(GPU): Disabled(due to my gpu not being supported by rpcs3)
Framelimit(GPU): 60
Anisotropic Filter(GPU): 16x
GPU Additional Settings Enabled: VSync,Multithreaded RSX and Asynchronous Texture Streaming
Buffering(Audio): 100 ms
Time Stretching(Audio): 70%
Pad Handler in Multi-threaded to maybe get rid of input lag that occur with default setting
VBlank Frequency(Advanced): 120 Hz(to get 60fps crash cutscenes if you can ever hit it at that frame)
Specs:
OS: Windows 11 x64
CPU: AMD Ryzen 5 4500 Stock
GPU: Powercolor RX 6600
RAM: 2x8GB GeIL Evo Potenza DDR4-2666mhz
Storage Type: Emulator on SSD and Games are on HDD