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Ratchet & Clank: Going Commando | Part 23: Planet Smolg - Distribution Facility (Ps2/Ps3)

SpecterAG

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Ratchet & Clank: Going Commando | Part 23: Planet Smolg - Distribution Facility (Ps2/Ps3)

433 просмотра · 3 г. назад
SpecterAG
18,5 тыс. подписчиков
433 просмотра · 3 г. назад
(Note: Previous upload had technical issues with processing. So I had to re-upload) About the Mission: So, there are ProtoPets being made ready to distribution across the galaxy, like, a LOT of ProtoPets, as in 3.5 ZILLION of 'em! And right now they are being stored in crates at the Megacorp Distribution Facility on planet Smolg. In an attempt to disrupt the distribution of these murderous little monsters, Ratchet, Clank, and Angela split up to accomplish more, with Angela going for her old Megacorp ID badge, and Ratchet & Clank heading for the Distribution Facility to disrupt the deployment of the ProtoPets. Let's hope they can get there before they are unleashed on the galaxy! Objectives: 0:00 - Explore the Docked Ships 12:00 - Traverse the Warehouse 20:31 - Search the Distribution Facility About the Game: Developed in 2003 by Insomniac Games and published by Sony Computer Entertainment, Ratchet & Clank: Going Commando (also known as "Locked & Loaded" in other countries) is a third-person action-adventure and sequel to the 2002 Ratchet and Clank game. In the game, Ratchet & Clank, following Drek's defeat, are recruited by Megacorp's CEO, Abercrombie Fizzwidget, and tasked with locating and rescuing a proto-pet the company was working on, though not everything is as it appears to be. Throughout the game, players experience a combination of slapstick comedy, shooting adventure, platforming, role-playing, and puzzle-solving, all while revolving around exploring many planets and completing objectives contained within, uncovering information that provides coordinates to other planets, and progressing through the story. And as the story progresses, players gain access to increasingly exotic gadgets and weaponry that borderline on the absurd to use against increasingly difficult foes.