Blender to XR: An Introduction to 3D Development
TechTank
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Blender to XR: An Introduction to 3D Development
222 просмотра · 2 нед. назад
TechTank
152 подписчика
222 просмотра · 2 нед. назад
From visualization and digital fabrication to spatial computing and immersive technologies, 3D development is rapidly reshaping how we build digital experiences. Join Michael Carter-Arlt for a hands-on workshop introducing the core fundamentals of 3D modeling and development using Blender. In this session, Michael breaks down the basics of navigating 3D space, fundamental modeling workflows, and how assets built in Blender bridge into extended reality (XR), augmented reality (AR), and interactive environments.
About the Speaker
Michael Carter-Arlt ( / michaelcarterarlt ) is a Toronto-based Creative Technologist who builds educational experiences with immersive technology. He serves as the Immersive Technology Specialist at Toronto Metropolitan University (TMU) Libraries, lectures in TMU's Master of Digital Media program, and teaches UX Design at Wilfrid Laurier University. His work blends 3D development, web design, and 2D animation to build AR and VR applications for museums, cultural institutions, and research initiatives.
Event Sponsor
This event was hosted and sponsored by Ideogram (https://ideogram.ai). Ideogram is a Toronto-based AI company developing frontier image models and creative tools used by millions worldwide for graphic design and generative artwork.
About TechTank
TechTank is a Toronto tech community bringing developers, designers, product folks, founders, and builders together through talks, workshops, and community events. Keep an eye out for upcoming events on our Luma page - https://luma.com/techtank
00:00 - Introduction & About the Speaker
01:42 - Workshop Breakdown
02:42 - Case Study: Aga Khan Museum Remastered Exhibit
04:51 - 3D Modeling Software Overview
05:08 - Photogrammetry Fundamentals & Applications
07:25 - Photogrammetry vs. 3D Modeling
13:17 - LiDAR Detection & Ranging
15:08 - Minecraft in Blender & 3D Printing
16:34 - 3D Printing Technologies
17:42 - GOML (Get On My Level) 2024-2026
18:17 - Common 3D File Formats
18:51 - Understanding XR: VR, AR, and MR
19:17 - AR Interaction Examples (Pokemon GO, IKEA)
20:17 - AR Animated Manuscript Project
21:51 - Creation Tools for AR
25:17 - VR Hardware Evolution
27:34 - Mixed Reality (Apple Vision Pro)
29:17 - Meta & Google XR Devices
32:00 - TMU Libraries Immersion Studio (LIB386C)
33:06 - Archaeology Immersive Experiences
34:25 - AI & 3D Development
38:08 - AI & Web Development
39:34 - AI 3D Modeling Tools
40:42 - 10 Minute Break
41:00 - Hands-on Blender Modeling Tutorial