Heavy SHREDS Swarms With BUFFED Body Shots Heavy Bolter & Big Gunstrikes - True Solo| Space Marine 2
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Heavy SHREDS Swarms With BUFFED Body Shots Heavy Bolter & Big Gunstrikes - True Solo| Space Marine 2
3 154 просмотра · 5 мес. назад
For4
5,11 тыс. подписчиков
3 154 просмотра · 5 мес. назад
In this run we use Heroic Heavy Bolter with buffed bodyshots and the new damage variant Plasma Pistol on Heavy.
The Heavy Bolter now feels amazing at horde clear due to the buffed body shots. This is a little less true against chaos minoris, as the tzaangors still only take 1x damage from ranged weapons. If they got a small nerf like a 1.5x modifier it would make a huge difference. But if we are just talking about tyranid minoris then this thing shreds like crazy. This run used the heroic variant, but I think for pure horde clear something like the heat/venting variant would be even better for non stop shooting.
The damage plasma pistol is a new variant that they introduced in 13.0 and they have put both the ammo and venting variant together into another version. The big thing about the damage plasma pistol is the gunstrike damage. It has the highest gunstrike out of all the secondaries, but only if you have your primary out. With your primary out it does 117.9 damage, but with the plasma pistol out it only does 94.3. Why this is the case is because there is a negative perk that is applied on the damage plasma pistol variant that reduces the gunstrike damage by 20%. This is specifically for the damage plasma variant. I assume the reason why it doesn't apply when having the primary out is because they overlooked it. So it's supposed to be weaker. So with Heavy, Tactical and Techmarine you can use it to it's full potential, but assault and bulwark will not get it. Now I do somewhat agree with a gunstrike damage nerf, because otherwise it has the best gunstrike out of all secondaries, with it having the highest damage and having splash damage with it. But I think a 20% reduction is a little too much. If it was working properly it would have less gunstrike damage than the heroic version. I think a 13% to 15% reduction would be more reasonable and make it slightly less damaging than damage bolt pistol gunstrikes, but higher than the heroic plasma variant. The reason being is that the primary fire of the damage plasma pistol is nothing really notable. It does good damage, but has a longer charge time. Heroic variant can nuke majoris in one shot and charge speed variant has super quick charge times for good chp. In fact I've run into some tricky situations in this run where I wished I had fire rate variant instead for the quick chp and stagger. So without the good gunstrikes It wouldn't be a good choice. But seeing as the numbers have already been set, they will probably fix it next hotfix.
Regarding gunstrikes, they have changed the formula up since they buffed base damage for all bolter weapons, but in turn they have messed up some of the gunstrike numbers. For example Heroic Heavy Bolt Pistol used to do 113.88, but now only does 102.2. Hopefully they fix it since Heroic Heavy Bolt Pistol should be the highest.
Regarding weapon drop pods. There seems to be a bug where if you have a restorative stimm(red one) and you pick a loadout from weapon drop pod, it will transform into a medicae stimm(white one). So if you need to use the drop pod, but want to use red stimm, use it before hand. Also I noticed this map has only one weapon drop pod and it is at the end of the level. All the other missions have 2. Not sure how I feel about this, but i think they should find a way to put in the 2nd one in the middle of the operation, maybe before dropping down to defend gate against tyranid swarms.
Drip: Iron Lords
Version 13.1
Build: https://imgur.com/a/L4dDQKQ
Chapters:
0:00 - Start & Build
5:27 - Helbrute Fight
9:09 - Hold Gate
12:32 - Helbrute Fight 2
16:35 - Awaken Generators
21:51 - Cross Corrupted Swamp
25:59 - Free Cadians
30:08 - Capture the Altar
32:32 - Scoreboard
Map: Purgation
Difficulty: Absolute
Bots: Off
#spacemarine2 #spacemarines #warhammer40k