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How I Blew Up The Moon In Unreal [Devlog]

CaranthosMori

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How I Blew Up The Moon In Unreal [Devlog]

29 просмотров · 7 дней назад
CaranthosMori
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29 просмотров · 7 дней назад
In this devlog for The House Dreams Along With Them, I explain how I used the Unreal Sequencer to create a cinematic of the moon exploding. Also covered are the particle systems, geometry collections, and sounds used to polish the effect. The House Dreams Along With Them has a demo available now on Steam! https://store.steampowered.com/app/38...