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⚙️ IKEMEN GO Gallery Mode [Lua Module] Release + How to Install/Set Up Tutorial 🗒️

CD2

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⚙️ IKEMEN GO Gallery Mode [Lua Module] Release + How to Install/Set Up Tutorial 🗒️

4 449 просмотров · 1 г. назад
CD2
7,01 тыс. подписчиков
4 449 просмотров · 1 г. назад
Inspired in Commercial Fighting Games and Ikemen Plus Ultra, Gallery Mode now is available for Ikemen GO as Lua module format! Mainly intended to be used in Full Games. This module is an entry and example towards adding a universal solution of Gallery Theater Mode to the engine, with new screens which can be customized from system.def and a separate artworks.def user defined file. If you have any questions or problems related to this module, you can write in the comments below to help you in any way I can. My goal is to contribute to the addition of functionalities or game modes that are currently absent, so that we can all have at our disposal a powerful open source engine that allows us to create or imitate Fighting Games with advanced features and quality like those of games developed by companies. ➤𝐃𝐨𝐰𝐧𝐥𝐨𝐚𝐝 Gallery Module and others personal improvements here☛https://github.com/CableDorado2/Ikeme... _________________________________________________________________ Gameplay ➤00:00 - Gallery Menu ➤02:10 - Beating Arcade with a Specific Character to Unlock his Artwork ➤03:43 - Artwork Unlocked Tutorial ➤04:18 - How to Install Gallery Module ➤04:53 - Adding Customizable Screenpack Values ➤06:03 - Adding New Artwork to Gallery Menu ➤07:05 - How to Code Artworks using "artworks.def" paramvalues _________________________________________________________________ #gameengine #ikemenengine #ikemengo #ikemenplusultra #fightinggames #fightingengine #fgc #arcadegames #retrogaming #capcom #snk #arcsystemworks #sega #kof #streetfighter #cd2 #cabledorado2 #mugen #gamedev #softwaretutorial #softwaredevelopment #opensource #animegames #anime