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Ultimate guide to self-publishing your game

BiteMe Games

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Ultimate guide to self-publishing your game

14 712 просмотров · 2 года назад
BiteMe Games
57,8 тыс. подписчиков
14 712 просмотров · 2 года назад
With platforms becoming more open, and publishers becoming harder to get, self-publishing has become more of a necessity. But how do you replace those publisher benefits, and get the most of your game? Kickstarter breakdown:   / so-you-want-99168996   More content on Patreon:   / bitemegames   Join our Discord:   / discord   Get me to coach your game & gamedev career: https://calendly.com/bitemegames/game... Thank you to our Patrons: Sergiy Matviyevskyy ReadingOcelotl tom cuthbertson christophed2 thatfriendlydev James Edmunds Benjamin Carney Cary Farrier Artur Bartnik Carl "tripps" dos Santos Jacob Langston Sergey Terkani Lincoln Spencer Evans Madodev Matthew M. Jorge Crisostomo josh Belt Ricky Jeremiah Ikadev Wiechciu Julian Boardman RadiozRadioz Tanya Decarie Eliane Schwindenhammer Uzabi Ryan Sylvia Markus Fink Ivan J Bas Eastwood Mustafa Al-Hassani Dobrx Kyling X Alexander Presthus Mattias Lundell Jesse Segun-Oside Lucas H Silva Bart Mamzer jeijeixoxox Kyle Gilliam Jonathan E.S.P. Dj S Kaine Usher Game Dev With Michael Florian Alushaj Joachim Pileborg GagePerryGames Channy H. Do you want even more content regarding making your own studio and getting an in-depth look at how we run BiteMe Games? Timestamps: 00:00 Publishers are hard to get 01:07 Validation 04:36 Funding 08:20 Patreon 09:00 Marketing 11:35 QA 13:55 Localization 16:22 Porting 17:57 Closing thoughts --- Get Forge Industry now on Steam: https://store.steampowered.com/app/21... In need of some Unity Assets? Use our affiliate link to support us, it's free, and we get a small kickback: https://prf.hn/l/wzGa15G Want to reach out to us? Send us an email at hello@bitemegames.com