The Field Office Standoff – Control Resonant Playthrough Part 5
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The Field Office Standoff – Control Resonant Playthrough Part 5
16 просмотров · 6 дней назад
GAM3R ZA
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16 просмотров · 6 дней назад
Getting into the FBC field office should be simple. It isn't, because the guard at the gate has history with Dylan, and it's personal. After a "borrowed" key card and a firefight to protect the Rangers' camp, I head into the West Incursion Zone, where an entire audience has gone silent.
Part 5 of my first-ever Control Resonant playthrough. Relaxed and story-first: no rushing and no skipped cutscenes. Recorded live on Twitch and edited into episodes.
⏱️ Chapters
0:00 Fighting off the Hiss
3:26 Powering the next checkpoint
5:03 Heading to the field office
6:28 Health upgrade
7:18 Standoff at the gate
8:56 Welcome to the field office
9:12 The key card "plan"
10:06 Calibrating gear in the open
11:04 Map unlocked
12:34 Got the security key card
12:37 Pick your poison
14:56 Off to the West Incursion Zone
16:25 Protect the Ranger camp
20:28 Armoured enemies
23:22 A new talent point
26:11 A Ranger's warning
27:52 The dance show distress calls
28:36 Inside the incursion zone
31:03 Breaking armour
35:25 Activating the tower
💬 Would you have stolen the key card, or found another way in?
◀️ Part 4: • The Missing Rangers – Control Resonant Pla...
▶️ Part 6: coming soon
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