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LOW-FI VR Version 0.57 Back on Track: New Unity 6 update

Clueless Dad Gamer

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LOW-FI VR Version 0.57 Back on Track: New Unity 6 update

238 просмотров · Трансляция закончилась 7 дн. назад
Clueless Dad Gamer
163 подписчика
238 просмотров · Трансляция закончилась 7 дн. назад
Using the steam frame with the wireless dongle RTX 5080 16GB ddr5 ram 64 GB DDR 4 Ram Processor 11th Gen Intel(R) Core(TM) i7-11700 @ 2.50GHz, 2496 Mhz, 8 Core(s), 16 Logical Processors From https://anticleric.itch.io/low-fi/dev... Big one under the hood this time. LOW-FI has moved from Unity 2019 to Unity 6, and VR now runs through OpenXR. That means one build for both: LOW-FI.exe starts in VR when a headset is connected and its PC app is running, otherwise it starts in non-VR. "LOW-FI Non-VR.bat" still forces non-VR if your headset is plugged in. The other big one is a full race career at Le Circus. Use the Racemaster PC to take on the four racers one at a time, then all four at once, and then see who shows up. Upgraded the game engine to Unity 6 VR now runs through OpenXR One build for VR and non-VR. The game starts in non-VR when no headset is found, and LOW-FI Non-VR.bat still forces non-VR Le Circus race career: beat the four racers one at a time, then all four at once, then a secret challenger Talk to the Racemaster PC at Le Circus for races, rematches and time trials Boost pads, car-to-car contact with impact sounds, and exploding traffic drones on the race track New Lovina model Map kiosks in the Police Station Autonav buttons in the cruiser Title menu hints, and the AR HUD tutorial now covers the controls Infinite pistol ammo inside the Police Station shooting range Loading screens now animate with a progress bar while the next area loads Non-VR: redesigned AR context menus. Select in any direction, E to interact, and prompts show the right key Non-VR: interact and pick up reticles, and a cursor that blinks over anything you can use Non-VR: the cursor stays visible in the cruiser cockpit Non-VR: head bob while walking VR: loading screens sit lower and follow your head more gently VR: dialog windows appear closer to the person you're talking to VR: quick fingertip taps and slaps register reliably VR: the volume bar on the cruiser's roof panel works with your fingertip Fixed the left fingertip going dead after using the gravity glove New Game no longer carries over the radio station and AR overlay setting Fixed the diner exit in non-VR Fixed the Police Station door collider Fixed main menu text overlap Made the apartment exit easier to spot Renamed the AR point of interest for the Psych Eval Adjusted holiday decorations Tested on Quest 3 over Link. Index, Vive and WMR controllers are set up but untested, so let us know how they work. This was a big engine jump, so if anything looks or plays differently from v0.56, tell us on Discord.