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Frost Abilities | Real-Time VFX BREAKDOWN (Houdini → UE)

Kapulya VFX

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Frost Abilities | Real-Time VFX BREAKDOWN (Houdini → UE)

7 166 просмотров · 8 месяцев назад
Kapulya VFX
213 подписчиков
7 166 просмотров · 8 месяцев назад
Real-time VFX breakdown for the “Frost Abilities” project. This breakdown focuses on the final in-engine result, motion and timing. Some elements were prepared in Houdini and assembled in Unreal Engine. Short version of this breakdown was shared on LinkedIn. 00:04 Start 01:40 Houdini – preparing spikes 02:35 Fractured spike animation 04:32 Hero destruction 05:22 End