Frost Abilities | Real-Time VFX BREAKDOWN (Houdini → UE)
Kapulya VFX
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Frost Abilities | Real-Time VFX BREAKDOWN (Houdini → UE)
7 166 просмотров · 8 месяцев назад
Kapulya VFX
213 подписчиков
7 166 просмотров · 8 месяцев назад
Real-time VFX breakdown for the “Frost Abilities” project.
This breakdown focuses on the final in-engine result, motion and timing.
Some elements were prepared in Houdini and assembled in Unreal Engine.
Short version of this breakdown was shared on LinkedIn.
00:04 Start
01:40 Houdini – preparing spikes
02:35 Fractured spike animation
04:32 Hero destruction
05:22 End