RUST: Full Base Industrial Automation (Drops, Lockers, Furnaces, Crafting, Sorting, TC, etc.)
Auklin
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RUST: Full Base Industrial Automation (Drops, Lockers, Furnaces, Crafting, Sorting, TC, etc.)
81 172 просмотра · 3 г. назад
Auklin
743 подписчика
81 172 просмотра · 3 г. назад
Hey, just want to mention, if you enjoyed this video, thank you, but please do NOT subscribe, my content is all over the place in terms of quality, I don't upload regularly and for all I know, my next video will be about Shovel Knight or something weird like that.
If you are looking for a more complicated full-base automation system, check out the following video by x-treamspeed, whose method I eluded to when talking about stopping the MLRS rockets from cycling between boxes.
• Rust Modular Sorting System V2 | Tutorial
How to fill a med box:
Super simple:
Splitter Wall -- conveyor (set with 15 cloth, 10 frags, 10 LG) -- crafter with med BP -- Combiner System that feeds back into splitter wall
So long as you have a conveyor somewhere in your system pulling meds/ syringes (preferably into a small box) , it will fill the box and clog up the crafter preventing more from being made indefinitely. If you want something a bit more complicated but allows you to specify the exact number of syringes in your system, here's another video by the same content creator that covers that
• Auto Crafter Module | Rust Modular Sorting...
At the end of video showing auto crafting, I forgot to connect the combiners, so the items in the auto-crafter weren't being sorted into their proper chests. If I connected the combiners, it would have been sorted the moment it was crafted.
Also I overthought the raid detection system, you only need 1 branch, one blocker + the relays. I don't know why but my brain wanted to use a memory cell.
Intro: 0:00
Initial setup: 1:00
Auto-sorting: 3:24
TC filling: 18:54
Furnaces: 22:18
Lockers: 29:19
Auto-crafting: 32:14
Moving loot (in case of raid): 41:13
Final overview: 44:18