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UE4 Grass/Foliage Advanced Tips

Certain Things Studios

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UE4 Grass/Foliage Advanced Tips

15 293 просмотра · 8 лет назад
Certain Things Studios
1,68 тыс. подписчиков
15 293 просмотра · 8 лет назад
Here's three-ish things you can do to make your foliage just a little bit better! In order, this video covers proper distance culling, shader based player-reactivity, and collision testing for foliage instances. As a side note, you can use the same shader based deformation for moving tree leaves around, just remove the linear gradient and append the strength parameter a third time instead of a zero. (Leaves aren't rooted the same way grass is.) Links: Another version of the shader based deformation:    • Interactive grass tutorial - [Unreal Engin...   Forum post about it: https://forums.unrealengine.com/devel... Previous grass tutorial:    • UE4 4.18: Grass Foliage Tutorial   Oh and follow us on twitter!   / certainthingsvr