I Made Insane Fake Horror Gameplay just using Blender | 4-Minute Walkthrough (Blender, 60 FPS)
Mr Workshop
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I Made Insane Fake Horror Gameplay just using Blender | 4-Minute Walkthrough (Blender, 60 FPS)
95 просмотров · 3 нед. назад
Mr Workshop
53 подписчика
95 просмотров · 3 нед. назад
Something was seen up in the belfry again. Time somebody finally went to look.
One lantern. One road through a drowned village. A bell tower that has been silent for forty years — until tonight.
THE HAUNTED BELFRY looks like a third-person horror game, but there is no game: no engine, no controller, no player. Every step, every camera move and every flicker of the HUD is a hand-built animation, rendered in real-time quality at 60 frames per second. Watch it the way you would watch a playthrough — and stay for what waits at the top of the hill.
Happy Halloween.
CHAPTERS
0:00 The Haunted Belfry
0:08 The Forgotten Mire
0:15 "Somebody has to look"
0:33 Lights over the swamp
0:42 Something in the water
1:02 The village gate
1:34 A branch snaps
2:00 Halfway there
2:04 The well
2:29 The graveyard
3:15 The church on the hill
3:19 The bell
3:25 The Belfry Wraith
3:44 Raise the lantern
3:46 The souls
4:00 Thank you for watching
HOW IT WAS MADE
Built and animated entirely in Blender and rendered with EEVEE (the real-time engine) at 2560×1440, 60 FPS.
The walk: a single 1.5-metre walk cycle driven by distance travelled, with every footstep locked to the ground so the boots never slide.
The camera: a simulated spring arm with a "player's thumb" — look-arounds, small mouse drifts, a recoil at the flash.
The world: a 230-metre road cut into strips that switch on and off around the camera, wind in the tallest trees, fog, marsh gas flames and will-o'-the-wisps.
The HUD: objective, distance bar, oil gauge, boss bar and subtitles are real 3D objects parked 12 cm in front of the lens.
Buildings, props and the wraith started as locally generated concept images turned into 3D models; sound effects and the narrator's voice were also generated locally and mixed to the animation frame by frame (the voice is synthetic).
No game footage, no stock footage, no real place. The village, the church and the wraith are fictional.
If you enjoyed it, a like or a comment helps this small channel a lot. Thank you for watching.
Best in 1440p60 with headphones, lights off.
#halloween #horror #blender #fakegameplay #horrorgame #3danimation #folkhorror #eevee #60fps #cgi #shortfilm #darkfantas