Dandy's world - Distractor waxwell floor 100 speedrun - 2:49:46
honeybee
0:00 / 0:00
Dandy's world - Distractor waxwell floor 100 speedrun - 2:49:46
3 783 просмотра · 14 часов назад
honeybee
7,97 тыс. подписчиков
3 783 просмотра · 14 часов назад
This run was done after the gigi TOTW
Time start: 0:43
Time end: 2:50:30
Twisted on the board: Gigi
Team comp:
2 Waxwells:
Honeybee and Folder - Vee's remote + train whistle
6 Shellies:
Tails_fannn, Mire, Doorito, Schmel, Bestik, Simvol - Vee's remote + magnifying glass
Major props yet again to everyone playing in the run, the shellies made the run go by so fast that it was genuinely funny how ahead we were by the end, especially when we got two valves to save even more time. Folder also did great as a backup waxwell, having to deal with the horrible stamina regeneration without any healer to rely on is really hard, but we managed to survive all the way while allowing the shellies to focus on machines without slowing down much for twisteds. Amazing run :)
play the game here: https://www.roblox.com/games/16116270224
Below are some of the strategies used in this run, the first one is for distractors in general, the second one is for waxwell distractors and the third one is for shelly extractors
Grabber strat: Grabbers can be really hard to deal with, especially gigi as she has a fast speed and quick windup and her rework completely throws off distractors. A strategy I've been using during this run is using the sticker cooldown to easily keep track of their cooldowns. I usually use the hug time sticker for this as it doesn't have a communication purpose and shows to the others what I'm using it for. If you use the sticker right as the grabber starts running again, it should line up pretty well with goob/gigi's cooldown. For scraps you need to wait about three seconds after she starts running again. In situations where you're distracting scraps with goob/gigi, only use this strat to keep track of goob/gigi and not scraps since her long windup already makes her the lesser threat. I only recommend using this strat for scraps when you're distracting her alongside sprout
What to watch out for: Ichor leaks can cover up your sticker button so you can't keep track of the cooldown, try to at least get a bit used to the grabber cooldowns without the strat. You also need to make sure you're able to focus on distracting and using the sticker at the same time, otherwise you will just get hit anyways because you didn't look where you were going
Waxwell ability usage: Managing your stamina as waxwell without dog plush is really hard, so you want to really focus on getting stamina out of your ability. You want to use your ability as soon as you've gathered the twisteds and have them in a safe area, since you won't have to run too much anymore untill panic mode hits. Your ability will likely be up again at the end of the floor, so you want to use it right as you're going into ele so you can regenerate stamina without needing to run as well as letting the shellies benefit from the ignited buff.
What to watch out for: Waxwell's ability does not get rid of twisted astro's tired III debuff, only waxwell's permanent tired II debuff, you should use it close to when astro's debuff expires to have good stamina regeneration for the entire time before the next debuff. Having the flames be in a good position to lower the shellies' cooldown is nice, but don't go out of your way to make it happen unless you have dog plush, your stamina is more important as running out of stamina during panic mode can easily kill you and it's not hard for it to get to that point, I've had it happen before already
The following strat is pretty complicated, only use it if your entire team is willing to learn how to properly use it. It requires a lot of communication and insight about what the best way to use it is in different situations
Hold strat: a major part of both speed and safety in these runs is making sure panic mode goes by quickly and without accidents, which is achieved through the hold strat. The floor is basically played like normal untill about 4 machines are left, at which point the shellies don't complete their machines fully and instead send a predetermined sticker when the machine is primed (We use the ":D" sticker, but you can basically use any sticker that isn't useful otherwise). When 3 machines are primed and the last one is about to be completed, every shelly completes their machines so the 4 speed boosts are all given at once and they can reach ele quickly
Things to watch out for:
Do not make the hold strat sticker a sticker that already has a meaning attached to it, using golden brick for example can cause confusion since it's often used as a marker for other stuff
Do not use the hold strat sticker in any other situation than when you have a hold ready
Since only shellies get the speed boost, you only want shellies to be at the machines going into panic mode. If a healer/distractor has a primed machine, it's best to use a golden sticker so a shelly can take it over and the non shelly can go to elevator