Halo 3: Project Reclaimer, 128 Player Multiplayer Showcase
Haloplayer69
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Halo 3: Project Reclaimer, 128 Player Multiplayer Showcase
729 просмотров · 3 нед. назад
Haloplayer69
76 подписчиков
729 просмотров · 3 нед. назад
For Halo 3 multiplayer on PC
A standalone launcher for Halo 3 from Halo: The Master Chief Collection, built to be the ultimate way to play Halo 3 multiplayer. It adds games for up to 128 players, four-player split screen that plays online, Halo 3's campaign in co-op for up to 16 players, dedicated servers, a server browser, playlists with lobby voting, scripted game modes, an expanded Forge with Halo 3's AI, in-game moderation and anti-cheat, and runs on your own copy of the game.
Halo 3 was built for 16 players. Project Reclaimer takes its multiplayer to 128: two teams of 64, or a free-for-all for all 128, in the game you host or on a dedicated server. Every one of them is a real player in the same game, run by Halo 3's own engine.
64 v 64, or everyone for themselves
Team games with two full teams of 64, and free-for-alls where all 128 players fight each other. Any game type can be played at that size, Forge and the scripted game modes included.
Host 128, or run a server for 127
Raise Max players in Host Settings to 128 for a game you host, or set max_players up to 127 on a dedicated server, which takes the 128th place itself. Players join from the server browser as usual, split-screen groups included.
Every screen made for a full game
A crowded scoreboard spreads over up to four columns, and the lobby, the in-game roster and the carnage report scroll, so every player has their row. Chat, compressed voice, votes, moderation, ranks and stats take all 128.
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