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Master Lighting & Materials in Corona

Irena Poliakova

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Master Lighting & Materials in Corona

31 185 просмотров · 9 месяцев назад
Irena Poliakova
3,92 тыс. подписчиков
31 185 просмотров · 9 месяцев назад
In this tutorial, I’ll show you how to create realistic lighting and materials in 3ds Max and Corona Renderer — step by step. We’ll start with the lighting setup, adjust the sky and sun, and then move on to building base materials for every element in the scene. You’ll learn: How to balance natural light in Corona How to create wood, leather, fabric and glass shaders How to get soft, realistic shadows and reflections The scene file is available in the description below — so you can practice along and recreate the setup yourself. 00:00 - Intro 00:25 - Base Material and MTL Override 00:37 - Corona Sky 01:17 - Corona Sun Setup 02:26 - Base Colors 02:40 - Floor Material 04:59 - Ceiling Material 05:54 - Desk Material 06:28 - Cabinet Material 07:18 - Curtains Material 08:32 - Chair wood Material 09:15 - Leather Material 09:56 - Art Painting Materials 10:27 - Outdoor Beams Material 10:46 - Lamp Materials 11:18 - Book Material 💡 Tools used: 3ds Max • Corona Renderer If you enjoy this tutorial, subscribe to the channel for more 3D and AI-powered workflows. Your support helps me create more in-depth content 🌿 👉 In this video I used the following materials: Scene: https://linktw.in/CQYwoq TEXTURES Floor: https://linktw.in/pOdOvX Ceiling and desk: https://tinyurl.com/4sdy7wku Curtains: https://tinyurl.com/3zymzubj https://tinyurl.com/sn4z8wvm Chair wood: https://tinyurl.com/552avcsr Picture: https://tinyurl.com/vmn44uc4