Marvel Super Heroes - Sega Saturn - RAM cartridge expansion comparison [720p 60fps]
Randomised Gaming
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Marvel Super Heroes - Sega Saturn - RAM cartridge expansion comparison [720p 60fps]
33 438 просмотров · 11 лет назад
Randomised Gaming
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33 438 просмотров · 11 лет назад
A quick comparison video of Marvel Super Heroes running without the RAM cartridge, followed by it running with the 1MB and then 4MB. Note the game itself was not designed to be played with the 4MB cartridge and the game runs at a slower frame when the 4MB is used. However even the 1MB cartridge adds in slowdown not present when no RAM cartridge is used..
The major extra animation added is the crouching animation for most characters, Blackheat has some frames without a cartridge but look at his hand moments when crouch with the cartridge active. Blackheart's throw is also heavily cut down without a RAM cartridge. Juggernaut's heavy air punch is also missing frames normally. Even then some frames of animation from Juggernaut like his walk animation are still missing when you use a cartridge.
Two fights for each version first is Blackheart vs Juggernaut on Blackheart stage which is the most intense followed by a Spiderman vs Juggernaut fight after.
This was done on the NTSC Japanese release of Marvel Super Heroes which is the only version to include Anita from Darkstalkers.
Quickly look at Marvel Super Heroes vs. Street Fighter at the end of the video for a speed comparison and a little know fact but for the vs games onwards Capcom removed the crouching animation from the arcade and all home releases.
Time Stamp:
No Cartridge: 00:01
1MB RAM: 5:49
4MB RAM: 10:40
A full 1080p 60fps playthrough on the Sega Saturn version as Spider-man using the 1MB is available here: • Marvel Super Heroes - Sega Saturn - Intro ...
Release: 1997
Developer: Capcom
Publisher: Capcom
Format: Sega Saturn / セガサターン
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Recorded directly from a Sega Saturn using a Elgato Game Capture HD, recorded via composite cable.
#MarvelSuperHeroes #SEGASaturn #Capcom