Sonic the Hedgehog 3 Part 4: Carnival Night Zone (Super Sonic & Tails)
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Sonic the Hedgehog 3 Part 4: Carnival Night Zone (Super Sonic & Tails)
29 741 просмотр · 13 лет назад
Carls493
97,1 тыс. подписчиков
29 741 просмотр · 13 лет назад
Sonic 3 & Knuckles Version:
• Sonic 3 & Knuckles Part 4: Carnival Night ...
One physics change in Carnival Night is that Sonic & Tails can still use their double jump action if they jump right into a hovering field.
So for instance, if Sonic jumps into one, then tries to double jump with a Water Shield, he'll bounce as soon as he lands on solid stable ground. Tails can continue flying over those fields, even after he wears himself out.
Another difference happens at the very end, after fight Eggman, you can still shoot out of the cannon on your own, instead of waiting for it to do that on its own. If you do this, though, the game won't move onto Icecap until you let the cannon fire you on its own.
This last second control doesn't exist in Sonic 3 & Knuckles.