Pitfalls in Writing High-Performance Systems in Rust
ScyllaDB
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Pitfalls in Writing High-Performance Systems in Rust
1 293 просмотра · 3 года назад
ScyllaDB
9,25 тыс. подписчиков
1 293 просмотра · 3 года назад
🎥 Watch all the P99 CONF 2022 talks here: https://www.p99conf.io/
This talk looks at common and maybe not so common pitfalls in writing high-performance distributed systems in Rust. We will look at topics ranging from memory layout having an outsize impact on the overall latency in a distributed system, to reducing the memory footprint of scatter-gather operations, to writing custom SMID kernels to speed up compute-intensive parts of both read and write paths. Performance can be gained in surprising places, where often small changes have a big impact.