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Crimson Desert - Testing Ray Reconstruction, DLSS 4.5 and others on Bazzite

Quality Gaming

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Crimson Desert - Testing Ray Reconstruction, DLSS 4.5 and others on Bazzite

187 просмотров · 5 дней назад
Quality Gaming
30 подписчиков
187 просмотров · 5 дней назад
Objective: Evaluate Crimson Desert performance on Bazzite with Ray Reconstruction, Frame Generation, DLSS 4.5 and other features enabled, using the Cinematic preset (except lighting quality. Methodology: Regular, unscripted gameplay with settings held for a period of time. Metrics captured with MangoHud. Hardware: GPU: RTX 4080 (NVIDIA driver 615.71.09) CPU: Intel i5-14600K Resolution: 3840×2160 OS: Bazzite Translation layer: Proton / VKD3D-Proton #Bazzite #Linux #RTX4080 #PCGaming #Benchmark