Crimson Desert - Testing Ray Reconstruction, DLSS 4.5 and others on Bazzite
Quality Gaming
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Crimson Desert - Testing Ray Reconstruction, DLSS 4.5 and others on Bazzite
187 просмотров · 5 дней назад
Quality Gaming
30 подписчиков
187 просмотров · 5 дней назад
Objective:
Evaluate Crimson Desert performance on Bazzite with Ray Reconstruction, Frame Generation, DLSS 4.5 and other features enabled, using the Cinematic preset (except lighting quality.
Methodology:
Regular, unscripted gameplay with settings held for a period of time. Metrics captured with MangoHud.
Hardware:
GPU: RTX 4080 (NVIDIA driver 615.71.09)
CPU: Intel i5-14600K
Resolution: 3840×2160
OS: Bazzite
Translation layer: Proton / VKD3D-Proton
#Bazzite #Linux #RTX4080 #PCGaming #Benchmark