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Project Brutality 3.0 + FreeDoom I - E4M8 - LAUNCH BAY - ONE LIFE RUN - INSANE LEVEL !

VintageNerd

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Project Brutality 3.0 + FreeDoom I - E4M8 - LAUNCH BAY - ONE LIFE RUN - INSANE LEVEL !

44 просмотра · 1 месяц назад
VintageNerd
72 подписчика
44 просмотра · 1 месяц назад
** INSANE LEVEL ** 4 CYBERDEMONS + 1 DEMOLISHER + 1 SPIDERMASTERMIND I needed to use strategy (i.e hiding, monster infighting) to beat this level after a LOT of time replaying it, big pain to defeat it. RIFLE START! - Difficulty Level - Brutal Dark Level: Default -Project Brutality 3.0 (07-31-21) -Freedoom - https://freedoom.github.io/ -GZDOOM 4.6.0 -PB 2021 Edition with few personal customizations (few misc sounds, Quad SSG sergeant replaced with SSG Sergeant, etc) - You will find most current edition in Project_Brutality PainKiller´s Github -VintageNerd`s DOOMGUY HD FACE -TacticalHealth = Ripped from UDV mod from Saegiru (I assisted in layer art for 2.12 version) - Check MODDB.com for full UDV mod -VintageNerd`s DOOMGUY HD FACE -HXRTCHUD_cotton_and_cemtex_fused for Project Brutality 3.0 (fixed to match my personal MUGSHOT) -Personal Voxel MIX 073121 based on = Teamhellspawn Voxels (Teamhellspawn.com) + Reikall Voxels (www.moddb.com/mods/reikalldoomvoxels) + D3X1K AXYZ Voxels (discord.gg/T6ktBwB) -Music: dars_coversD1&D2 -DOOM eternal video cover Art by Ian Loginov - Pinterest -TEXTURELIGHTS: running this feature by brute force as it is graphics intensive and very unoptimized. Mixed with darkdoom mod makes the game harder and nicer!