Sprites on the ATARI VCS?!
8Blit - ATARI 2600 Homebrew & Assembly Programming
0:00 / 0:00
Sprites on the ATARI VCS?!
7 733 просмотра · 5 лет назад
8Blit - ATARI 2600 Homebrew & Assembly Programming
4,67 тыс. подписчиков
7 733 просмотра · 5 лет назад
In this episode we explore how the Atari VCS uses graphics registers to draw what we now call sprites. We'll examine Graphics Player Zero (GRP0), and the Horizontal Motion registers in the TIA to place our graphics anywhere on the screen.
Corrections:
@15:03 Should be "Horizontal Motion Player Zero"
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