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Why Wii Players Did This Without Being Asked

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Why Wii Players Did This Without Being Asked

18 просмотров · 5 дней назад
Terms of Progress
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18 просмотров · 5 дней назад
First-time Wii players at Nintendo raised an empty hand to serve an imaginary tennis ball. Nobody had asked them to. Why did this simple controller make people finish the action on their own? The story follows the choices behind the Wii Remote: a tested two-handed pointer, the move to a one-handed shape, the Nunchuk and extension connector, the Sensor Bar, and the experiments that became Wii Sports. It also explores why the developers tried Mario, considered imported photographs, and eventually found a home for Miis. Chapters 00:00 The empty hand 01:23 A controller its designer had outgrown 03:11 Trying ideas before knowing the game 04:55 The pointer that still had two handles 06:41 Giving the second hand a different job 08:50 The awkward thing beside the television 10:40 A pile of experiments becomes Wii Sports 12:31 Familiar to whom? 14:27 Why Mario was the wrong person for this game 16:26 Easy to begin, difficult to repeat perfectly 18:25 The people who weren't holding the controller 20:09 What the word remote promised Sources Nintendo, Iwata Asks: Wii Remote https://www.nintendo.com/en-gb/Iwata-... https://www.nintendo.com/en-gb/Iwata-... https://www.nintendo.com/en-gb/Iwata-... Nintendo, Iwata Asks: Wii Sports https://www.nintendo.com/en-gb/Iwata-... https://www.nintendo.com/en-gb/Iwata-... https://www.nintendo.com/en-gb/Iwata-... https://www.nintendo.com/en-gb/Iwata-... Visual sources Nintendo E3 2006 press conference: brief tennis demonstration excerpt. https://archive.org/details/nintendo-... Nintendo: original Wii Sports and Wii Play product images, controller-development photographs, game instructions and Mii illustrations. Later system-manual material is identified where used. https://www.nintendo.com/en-gb/Games/... https://www.nintendo.com/en-gb/Games/... https://www.nintendo.com/en-gb/Games/... https://csassets.nintendo.com/noaext/... https://csassets.nintendo.com/noaext/... https://assets.nintendo.eu/image/uplo... Mario Artist: Talent Studio images: Nintendo, reproduced by MarioWiki. https://www.mariowiki.com/Mario_Artis... Public-domain hardware photography: Evan-Amos; Wii Remote photograph: Greyson Orlando; Finnish Wii packaging photograph: Veeti "Tuntis" Paananen. https://commons.wikimedia.org/wiki/Us... https://commons.wikimedia.org/wiki/Fi... https://commons.wikimedia.org/wiki/Fi... Additional photos, cropped and resized: Digital Game Museum, DK Bongos; Marcin Chady, Wii at E3; Alex Hansen, Wii demonstration at E3; Enrique Dans, Wii Remote and Classic Controller: CC BY 2.0. DSCUBED, Wii at E3: CC BY 2.5. DreCube, Nintendo DS and stylus; Jeremy Mikesell, Wii Sensor Bar: CC BY-SA 3.0. Adaptations of these two photographs retain that license. https://creativecommons.org/licenses/... https://creativecommons.org/licenses/... https://creativecommons.org/licenses/... Music Clean Soul, Cipher and Carefree by Kevin MacLeod, incompetech.com. CC BY 4.0. Excerpted and mixed beneath narration. https://incompetech.com/music/royalty... https://creativecommons.org/licenses/... AI disclosure Narration uses the synthetic Ethan voice. The tennis-gesture scenes, domestic and design illustrations, and thumbnail contain AI-generated imagery. They illustrate the story rather than record actual Nintendo staff. Game images, interview excerpts, the E3 demonstration and credited photographs retain their original source content.