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Sly 1 Multiplayer! | ThiefRush (WIP)

FridiNaTor

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Sly 1 Multiplayer! | ThiefRush (WIP)

4 532 просмотра · 3 дня назад
FridiNaTor
405 подписчиков
4 532 просмотра · 3 дня назад
I am working on a Online Multiplayer fork of the Sly 1 PC port, I call it ThiefRush! Feel free to join our Discord!   / discord   Also feel free to support us or just join the conversation on Patreon!   / thiefrush   ThiefRush is not out yet! But stay tuned! As you can see it's not fully ready yet. The bionocucom is broken due to resolution switching, it also happens on Project Cane, I have found the issue and have fixed it, you will see that in a future video. Some issues with clients are visible, some things like the floor lazers in muggshots doesn't react yet to other players, that is noted and will be worked on. Raleigh's boss fight the client's camera was stuck on the first cutscene, and the prerendered cutscene didn't play for the client, that is noted and being looked at. Client's Mine ability was not showing up properly I was told, that will also be looked into. Only the host does the animation for putting the keys in, that will be changed. Clients can enter a barrel once, and have issues getting back into one, also seen in the video, that is noted and will be looked into. Two to Tango is a complete softlock, clients trigger the level leave, that will be looked into. Another thing, not shown in the video, when a player client or host, opens a safe, the safe has no collision for other players. Also with the safe, clients will keep the paper in their hand forever, that is also being looked into and fixed.