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GH3PC - Slow Ride 221,970 FC

Limitless - Guitar Hero Channel

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GH3PC - Slow Ride 221,970 FC

65 просмотров · 4 года назад
Limitless - Guitar Hero Channel
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65 просмотров · 4 года назад
NOTE: All activations are slowed down at the end of the video :) DISCLAIMER: This score isn't legit, I'm using Whammy Fix plugin in order to get 100 % of whammy on 1000fps. I''m still hitting the notes and getting legit FCs, but scores aren't legit enough for leaderboards. So we start off with my PB run on Slow Ride! This run is completely identical to dozens of 221.942 runs I've done, but the biggest change comes from reverse ticking 2nd activation. I believe this was my 4th time ever getting x10 and first run overall with all squeezes aswell. I tried to get x18, but didn't hit backend with those ticks, so I'm not quite sure how much there is actually left on that act. I'm very sceptical of 222k being possible. I'd love to see it, but I simply don't believe there being 32 points more on any of the activations. I know, some of you guys have calculated 222,002 being optimal, but out of hundreds of runs I've done on this song, I've only had 4 more on last act than compared to this run and never had more on 3rd act. Maybe there is some secret trick for last act ticks, who knows. 1st act is very easy, 2nd act reverse ticks aren't too bad either and I still haven't figured out 3rd and 4th acts. Maybe someday. I really wanna see 222k happening. Since this is first video where I clearly abuse the shit out of Whammy Fix plugin, it's also good to explain it how it works and how I'm exactly abusing it. I discovered on September 20th that GH3PC might have early whammy, but that turned out to be false pretty soon after since I didn't get any noticeable amount of extra whammy on any other song, no matter what I tried. Later, it was discovered that GH3PC doesn't have early whammy, but you can in fact get one frame more of whammy on each sustain vs. consoles, since Whammy Fix allows you to whammy on first frame and on consoles you can't do that. The way I can consistently get this first frame of whammy is to hit the sustain note earlier and start whammying it before even hitting it. By doing this, it makes otherwise hard as fuck squeezes little bit easier, but not by much. Double squeezes that have zero whammy (like Reptilia's and Minus Celsius' 1st acts) are next to impossible on GH3PC. 1000fps is full of bullshit, but I haven't seen those squeezes being any easier on 60fps GH3PC either. I believe the port is just so horrible that hit windows don't exactly work like how I want. Anyways, wanted to clear that up. On new recordings I will hit whammy sustains earlier, but on older recordings I'll just hit them normally. Settings: Video lag: 0 Audio lag: 200 (default on PC to sync audio with notes) Cheats: Hyperspeed 5 Plugins: Whammy Fix This video was recorded on 9th of October 2021. Twitch:   / limitless   Twitter:   / limitlessmiko