Super Mario Star Road Retooled (SM64 Hack) - Part 15
Big Brawler
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Super Mario Star Road Retooled (SM64 Hack) - Part 15
151 просмотр · 4 месяца назад
Big Brawler
13,4 тыс. подписчиков
151 просмотр · 4 месяца назад
Part 15 - Starlight Runway
Nearing the end, course 15 is not a personal favorite, not even up there as this one in OG is just so tedious and nerve wracking, and retooled did some changes to it, good ones but that for me didn't do it, let's see
Course 15: Starlight Runway
☆1 Follow the Glittering Path:
This objective had only one change that I'm mixed about, the lack of rolling balls. OG had this vertical path with constant rolling balls that suffices to say, If you get hit, chances are you'll get launched from a very high place, making you climb again and waste even more time. Retooled removed all enemies and it's just a boring walk to the star, I get the change but this one is a joke to me, but as I said, OG also had that annoying factor of time waster, so pick your poison I guess
☆7 100 Coin star & ☆6 Find a Way Inside Chuckya Cage:
(Original Name: In the Cage) Despite the Wiki for retooled stating that no name was changed, this one is changed, Whoops?! This objective is easier, in fact, the enemy that made this level hard to begin with is gone, more on that in another star that required these. This star had one of these as an obstacle but here you just push the block to the pipe and you're golden
☆4 Aim for the Rings:
(Original Name: Aim The Turret) This got a massive change as well, in OG you had to aim perfectly to go through the rings, but Retooled redesigned them to make them collectable instead and on top o that, they give you a Wing cap, so it's even more easier now, again, whether that's a good change or not, it's up to you, I may prefer OG a slightly bit more than this, but just a bit
☆3 Shutdown The Handroid:
One of 2 paths in a room, this one is not changed so just do what you do in OG, go to the boss and beat it
☆2 Climb Through The Machinery:
This one is the one I HATED the most, because the jump looks impossible, it looks like something is missing for you to progress, but no, you HAVE to do a Long Jump to progress, this is because OG used the "Tank" enemy from SMB3, but since these are not here, well, fuck you. This was the most confusing star in the level, I wasted so much time trying to figure out what to do because there's no indication of what to do, and no, a long jump is not intuitive, again, OG had you ride tanks and use them as platforms, here all you get are moving platforms that BARELY reach out in a vast space of green goo, I basically just guessed and commited to it, what a bunch of baloney.
☆5 A Crash on the Station!:
(Original Name: Red Coins In The Crater) New star, simple enough, this was added in favor of the red coins which got the axe. It's a simple star and that works for me
Bowser's Rainbow Rumble
☆Secret Star: Another Path:
The secret star of the bowser levels, as you can get by now, it's in a different path from the main one
-Bowser Battle:
Up until now I didn't talked about the Bowser Battles slash Bosses, that was because they barely had any change in them, this one however has an annoying change, the 5 pointy segments of the star arena are slanted upwards, making this fight more hard and tedious, despite the footage showing a few minutes of it, it took me half an hour to beat it, this is because the slanted terrain launched Bowser above the bombs. Suffice to say I hate this change as well, man, after course 7 this hack really goes downhill for me huh
Overworld Stars
☆Secret Star: The End:
I don't know if this has a name or not, the wiki of either version doesn't say anything but this is pretty much given to you after you beat bowser in the main hub area, a pretty area all things considered, too bad it's gone after you cross the pipe.
So Far
Do I even have to say how much I don't vibe with one of the stars? and how it affects my personal ranking as a whole? Yeah. Not a bad set of changes, it is easier, the risk factor of star 1 is still there to a lesser degree as all it can screw you is your own jumps, turret star is easier since it let's you freely fly, the tan enemies are gone so you can roam freely without problem, the only real bad star I can think of is Star 2, given how confusing it is, how tedious and uninformative it is.
For newbies these are good, I have to be clear on that, but for me, these are not great changes, objectively they are good, but personally it didn't clicked with me. Next Time, the end, the final 10 stars.
Chapters:
00:00 Starlight Runway
00:06 Follow The Glittering Path
01:53 100 Coin star & Find a Way Inside Chuckya Cage
06:44 Aim for the Rings
09:19 Filler
10:44 Shutdown The Handroid
12:56 Filler
15:44 Climb Through The Machinery
19:36 A Crash on the Station!
21:39 Going to Bowser's Rainbow Rumble
21:54 Another Path
23:46 Bowser's Rainbow Rumble
25:28 Final Bowser Battle
27:41 Overworld Star: The End
28:49 Epilogue
29:43 Next Time