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10 Weird Rules for SCOOPING in Commander

Wild Card Commander

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10 Weird Rules for SCOOPING in Commander

11 603 просмотра · 2 дн. назад
Wild Card Commander
953 подписчика
11 603 просмотра · 2 дн. назад
A player who dies or scoops changes WAY more than most tables expect. This video breaks down 10 unique rule interactions that happen when a player loses the game. Join the Wild Card Commander Discord:   / discord   Support the channel on Patreon:   / wildcardcommander   Which of the ten surprised you most? And if a scoop has ever started an argument at your table, tell me what happened in the comments! :) Dack Fayden and Venser combo video:    • WOTC Messed Up: This Precon Wins With ONE ...   0:00 Conceding and losing 0:38 1. Own vs. control 1:51 2. Control-changing effects 2:43 3. Reanimated cards 3:33 4. 'Until' vs. return triggers 5:24 5. Illegal targets 6:09 6. 'Pay' effects and combat damage 6:57 7. The monarch and the initiative 7:51 8. Goad and 'until your next turn' 8:27 9. End-of-turn triggers and extra turns 9:02 10. 'Can't lose' vs. last player standing 9:53 Scooping etiquette Rules cited (Comprehensive Rules, effective September 25, 2026): 101.1, 104.2a, 104.3a, 104.5, 108.3, 111.2, 608.2b, 610.3, 701.15a, 725.4, 726.4, 800.4a, 800.4d, 800.4e, 800.4f, 800.4j, 800.4k, 800.4m, 903.9a. #mtg #commander #edh