The Day Before Launch: Scenario Planning for Indie Game Devs | Coffee With Butterscotch Ep583
Coffee with Butterscotch: Indie Game Dev Podcast
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The Day Before Launch: Scenario Planning for Indie Game Devs | Coffee With Butterscotch Ep583
1 629 просмотров · 2 месяца назад
Coffee with Butterscotch: Indie Game Dev Podcast
1,65 тыс. подписчиков
1 629 просмотров · 2 месяца назад
In episode 583 of 'Coffee with Butterscotch,' the brothers are one day out from the How Many Dudes launch and walking through everything still in motion, from wishlist momentum and embargo management to Steam Deck verification and what the algorithm might actually do. They share how they're thinking through best and worst case scenarios, what lessons from Crashlands 2 are shaping their expectations, and how to stay sane when everything is out of your hands.
"How Many Dudes?": https://howmanydudes.com
00:00 Cold Open
00:29 Introduction and Welcome
01:57 Pre-launch preparations and expectations
03:58 Tracking wishlists and launch momentum
06:01 Understanding platform algorithms and visibility
08:14 Managing embargoes and influencer coverage
10:09 Dealing with embargo breaks and public reactions
12:02 Impact of demo updates and new content
15:06 Community feedback and stereotypes in game content
18:56 Post-launch content and ongoing engagement
20:50 Leveraging short-form videos and social media
24:03 Viral content and audience engagement
30:02 Platform feature opportunities and challenges
33:02 Lessons learned and final advice for indie devs
41:44 Initial challenges with verification and wishlists
45:27 Audience demographics and regional differences
48:18 Comparing launch metrics: Crashlands 2 vs. How Many Dudes?
51:52 Managing launch day activities and team coordination
55:14 Handling community feedback and negative comments
01:00:17 Setting expectations and scenario planning for launch
01:07:09 Post-launch analysis and adjusting expectations
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