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C4D Fundamentals | 03 - Introduction to Polygon Modeling

C4D Fundamentals

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C4D Fundamentals | 03 - Introduction to Polygon Modeling

115 938 просмотров · 11 л. назад
C4D Fundamentals
22,5 тыс. подписчиков
115 938 просмотров · 11 л. назад
UPDATE An updated (paid) version of this series is available at www.c4d-fundamentals.com This is a super basic introduction tutorial to polygon modeling in Cinema4D. I'll cover some theory and basic concepts and afterwards I'll go through the most important tools when it comes to polygon modeling. This is the groundwork you will need if you want to start to learn polygon modeling and you have no or only very little experience in Cinema 4D or 3D software in general. I will go into more detailed techniques and more applied examples in an other dedicated training, but make sure to get the basics straight. ------ CONTENT ------ 00:20 Modeling Methods Overview 02:25 What objects are made of 05:15 Objects States 09:45 Polygon Modeling is like building a paper plane 10:50 Modeling Tools 34:35 Modeling Exercise 35:15 The importance of edge bevelling 36:35 Different bevelling approaches 43:05 Summary ------ FEEDBACK ------ Did you like the tutorial and want more? I'll appreciate any feedback, critic, subscriptions or comments. If you even want to support me more and donate I'd be super happy. https://www.paypal.com/cgi-bin/webscr...