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IHTD - Midgame - Endgame Power Mages farming with Captain Mastery skill

Pichu Yang

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IHTD - Midgame - Endgame Power Mages farming with Captain Mastery skill

414 просмотров · 13 дн. назад
Pichu Yang
313 подписчиков
414 просмотров · 13 дн. назад
Maps: Snow - More MSP, APB, WPE (Scale better late game) Sunny - More Golden chance Team: IF using Snow T7 map, just swap 1 Militia to Spelldancer, whether you use Warlord or (GM) 3 Ninja team. IF using Sunny, DO NOT use Spelldancer. Arrangement does not matter bcs Hawk Eye can fix it. Placement Bonus: Just look at Power Mage numbers lol. Mile could go to Ninja or Arba, Syn could go to Militia or Arba. When I can use it? When your Captain hit Mastery level 4 or more. Energy Wave farm at midgame and beyond is only limited to raise "BEST" stat. Automation: Energy Boost has ZERO effect EXCEPT the SUPER STATS. Power Mages add more body count to help Captain hit Mastery skill cap. I forgot to use extra 6% (additive) from Auto Claim APB bcs I didn't want it activate Energy APB yet. You could also spend tens minutes to stall for 2nd batch of Power Mages - which I could had reach Lv 3300 Dmg VI instead of 3100 (?) Yes - just like Prestige, Energy Income can reach to a bottleneck, even if you do more Power Mages. So I didn't sweat on it.