[TAS] Cross Wiber: Cyber Combat Police in 18:56.09 | クロスワイバー
Kid Koopa
0:00 / 0:00
[TAS] Cross Wiber: Cyber Combat Police in 18:56.09 | クロスワイバー
257 просмотров · 4 г. назад
Kid Koopa
71 подписчик
257 просмотров · 4 г. назад
This is my very first tool-assisted speedrun (TAS). I hope you enjoy! (See below for timestamps and information about the run.)
0:08 Chapter 1
0:56 Chapter 2
2:02 Chapter 3
3:40 Chapter 4
4:55 Chapter 5
6:00 Chapter 6
7:16 Chapter 7
8:23 Chapter 8
9:33 Chapter 9
12:17 Chapter 10
13:39 Chapter 11
15:32 Chapter 12
18:16 Chapter 13
After speedrunning Cyber Cross back in 2020, I looked into speedrunning it's successor, Cross Wiber. What I discovered were an onslaught of enemies that were impossible to avoid and attacks too fast to react to. After a couple weeks attempting to route it in 2021, I gave up. I'm interested to see if a damageless run of this game would ever be possible. I somehow doubt it, considering some enemy spawns and boss attacks ...
I came back to this game to give it one more shot, but soon realized that if I couldn't speednrun it, then I could get my revenge on it by making a TAS. I'm pretty happy with the results.
My main goal going into this TAS was to complete the game as fast as possible. My secondary goals were 1) to never transform, as it wastes time and doesn't pay it back in power, 2) to always damage boost forward and never back, and 3) to break every item pack that didn't require me to backtrack to get it, as playing this game casually, there are many item packs that lure you in only to throw an enemy in your face. The goal would have been "to pick up every item", but some are completely out of reach. This was an almost necessary goal going into the later half of the run, as my health reaches dangerously low levels a couple times.
As a speedrun, this game is all about damage boosts. Enemies and their attacks can either knock you back or forward a short distance, depending both on your position and even sometimes your pose, such as if you're in the middle of an attack animation. You can even get boosted forward for a few frames then sucked back a few frames into your original position! Very strange.
Unlike this game's predecessor Cyber Cross, your base form in Cross Wiber comes with a useful and powerful attack; the spin kick. Not only can it do 5 hits in all, it also gives you complete invulnerability during the entire animation, whereas trying to get 5 hits in with a punch or kick will usually result in getting hit once or twice, slowing you down. However if you're in the position to do so without taking damage, punches especially may be faster than the kick or spin kick. And the jump kick is useful for getting through levels when enemies are coming at you without slowing down. So we get to see a fairly even mix of all the attacks in this run. Well, minus the transformation ones anyway.
There are only two "autoscrollers" in chapter 3 and chapter 11. I say so in quotes because it seems you can save time on them, but only a small amount? My theory is that there's a set number of waves of enemies that must pass for the boss to spawn, and the only wave that matters for a time save is the final one. But that's just my best guess. I try to defeat all of the enemies quickly in these stages regardless.
As for useful glitches, there's only one I've ever encountered, and it isn't even in this TAS. Last year when I first tried out this game. I was somehow able to reach the chapter 1 boss in such a way that the boss failed to spawn and it immediately cued the fanfare and moved onto chapter 2, saving about 9 seconds. I stupidly did not record this at the time or write down how to recreate it. Despite hours of trying during the making of this TAS (as I assumed it was a simple matter of sprite overload), I was never able to make it happen again. If anyone ever recreates this glitch, please leave a comment! I'd love to hear how it's done.
All that being said, thank you for watching! (And for reading this description! How considerate of you!)
Stay tuned until after the credits for some special messages from FACE.
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