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Tekken 3 HD remake v0.7.8 in DriftEngine out now! Better graphics, bug fixes & Online Spectator Mode

Drift Technologies

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Tekken 3 HD remake v0.7.8 in DriftEngine out now! Better graphics, bug fixes & Online Spectator Mode

3 987 просмотров · 19 ч назад
Drift Technologies
648 подписчиков
3 987 просмотров · 19 ч назад
Gameplay recorded for entertainment and demonstration purposes. Follow us and join the community: Discord:   / discord   GitHub: https://github.com/drftrun Instagram:   / drift.technologies   Official site: https://driftengine.dev *Tekken 3 on DriftEngine has reached v0.7.7!* Our unofficial and independently developed Tekken 3 remake keeps evolving, with improved graphics, new ways to play and watch online, refined wall mechanics and better support for mobile devices. Built using DriftEngine, our own TypeScript and WebGPU game engine. *WATCH TEKKEN 3 MATCHES LIVE!* ONLINE MODE now includes SPECTATE, allowing you to watch other players fighting on the server in real time. Open ONLINE MODE → SPECTATE to see ongoing matches, including player names, win streaks and spectator counts. Choose a match and jump straight into the action, even if it's already in progress. You can follow the entire fight with its original music and sound effects, watch rematches and return to the match list whenever you want. Spectating is available for matches between players running v0.7.5 or newer, on a server of v0.7.5 or newer. *IMPROVED GRAPHICS AND LIGHTING* Version 0.7.7 brings another visual improvement to the game. Fighters now receive lighting inspired by the original PlayStation version, with stage-specific light colours, ambient lighting and illumination from below. This makes characters brighter and better integrated into their environments, while preserving the atmosphere of each stage. Yoshimitsu's katana glow is also restored! Other improvements include: • Cleaner sparks, glows and particle effects across GPUs • Larger blood effects on clean hits • Better camera behavior near walls, without unwanted zooming • Improved lighting when using the experimental HD remaster • More accurate fighter and stage presentation *REAL WALLS AND WALL SPLATS* The new REACHABLE WALLS system introduced in v0.7.0 is still here! Unlike the original Tekken 3's effectively infinite stages, DriftEngine can keep arenas fixed in place, allowing fighters to reach actual boundaries. Push your opponent into a wall, create a wall splat and follow up with a short combo. Walls are enabled by default in online matches and can also be enabled offline under: OPTIONS → REMAKE OPTION → REACHABLE WALLS *BETTER MOBILE CONTROLS* Touch-screen players now have a new virtual D-pad inspired by modern PlayStation controllers. Diagonal inputs are easier to perform, and the original virtual stick is still available through: OPTIONS → REMAKE OPTION → TOUCH DIRECTIONS There's also a new GAME SPEED setting for switching between the usual 60 Hz gameplay and the slower 50 Hz timing of the original PAL console. Online matches always use 60 Hz. *ONLINE MULTIPLAYER WITH ROLLBACK* You can challenge other players through QUICK MATCH or create and join public or private rooms. DriftEngine's rollback networking keeps the game simulation running locally while synchronizing both players' inputs. Recent improvements make online matches start more smoothly, even when one player is using a slower device. Online features include: • Quick Match matchmaking • Public and private rooms • Live spectator mode • Rollback netcode • Real wall mechanics • Win streaks and rematches • Fighter and side selection • Configurable input delay • Direct connections and server relay *JOIN OUR PUBLIC SERVER!* Open ONLINE MODE and enter this address in the SERVER field: ws://emulator.hopto.org:8790 Come find an opponent, create a room or watch other players fighting! *PROJECT LINKS* Repository: https://github.com/Emulator000/drifte... DriftEngine: https://driftengine.dev/ *DISCLAIMER* This is an unofficial, independently developed fan and technical project and is not affiliated with, endorsed by, sponsored by or approved by Bandai Namco Entertainment. The repository distributes source code only. It contains no proprietary Tekken 3 game data, Arcade ROMs, board dumps or generated HD Remaster assets. Players must use data from their own original Tekken 3 disc. Optional Remaster assets are generated locally on the player's own machine and are not distributed. Tekken and all related characters, trademarks, audiovisual content and intellectual property belong to their respective rights holders. DriftEngine is independently developed. #Tekken3 #DriftEngine #TekkenRemake #OnlineMultiplayer #WebGPU