Fighting Games, Combat Sports, & The Life Lessons They Taught Us | Jam Radio w/ Pattheflip
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Fighting Games, Combat Sports, & The Life Lessons They Taught Us | Jam Radio w/ Pattheflip
19 576 просмотров · 4 года назад
Sajam
208 тыс. подписчиков
19 576 просмотров · 4 года назад
streamed May 19, 2021
Jam Radio is a longform chat hosted by Sajam featuring different FGC guests. This time Patrick Miller is here to... interview me? You may know Pattheflip as a writer, Chipp player, tournament organizer and Xrd evangelist. You can read some of his recent articles on / pattheflip
Thanks to Pat for coming on to talk about the things that make us the type of people and players that we are.
/ pattheflip
/ pattheflip
/ pattheflip
/ pattheflip
Timestamps (This is a pretty free form show, timestamps are always abstract):
0:00 Intro (The Ballad of 10f Mika)
1:33 Who are you, Pat?
2:35 Pat's the one asking the questions here
3:40 First impressions from back in the day
5:08 The desire for dense games with lots of stuff in them
5:58 How did your first fighting games shape your tastes within the genre?
6:30 What's special about KI?
7:44 UNI is another game that has lots of decisions to make constantly
8:16 "Your game is stinky compared to SF4"
10:03 Are there games that you can't really get into because they can't scratch the same itches KI did?
12:34 What made you get into the scene and really play all these games more than casually?
13:53 We are the exception to most people, in that we want to play a fighting game for hundreds or thousands of hours
14:49 The competitive aspect and the 1v1 nature is what really fascinates me
16:04 My wrestling background
17:39 My first year wrestling I went 1-30 for the year and I had a blast
18:04 The winning Abel strategy
18:42 What kind of player are you, what do you value/work on?
19:18 The last time I competed in KI at EVO
20:14 I was focused on controlling the pace of the game with my character
21:50 What kind of wrestler were you, what were you good at?
22:46 I was great in neutral and on defense but had no offense
23:33 I was a zoner in wrestling
24:27 Pat's experience with combat sports
25:04 The importance of fundamentals and conditioning
26:13 Timer scamming in combat sports
27:42 Who's your favorite MMA fighter?
28:40 Getting involved in coaching
30:11 What do you teach new wrestlers?
31:05 Being supportive as a teacher
32:44 Everybody learns at different paces and in different ways and has different expectations
34:19 I'm essentially doing the same thing except now it's fighting games and the students are people on the internet
35:22 Did you realize you were going to be a lot of people's first introduction to the competitive aspects of the genre?
35:58 I always want to help as many people as possible with things that will fundamentally help them in more than just specific scenarios
38:05 How did the people that taught you effect the way you teach?
39:07 How are you trying to improve your teaching ability?
40:11 Refinements since the early days
41:23 Learning the things NOT to do
41:51 Things that formed my approach to content
42:52 Gushing about Day9
44:08 Explaining how things work is not really the same as teaching the things
45:17 The Evolution of the Sajam Fan
47:23 Teaching positive attitude through your work
49:20 No tolerance for assholes
51:19 The audience you build is the one that you get
52:02 Y'all wouldn't know a dead game if it hit you in the face
54:15 The fact that fighting games are still going and actually thriving in the modern era is kind of stunning
57:02 Rollback
59:21 Growing the current Xrd scene
1:01:17 I love beginner brackets
1:01:39 Organizing locally to overcome the barriers of netcode
1:04:12 You'll have a better time playing a game you like with a small scene than sticking with a bigger game you don't like
1:06:05 You might come back around on stuff you didn't like when the circumstances are different
1:07:01 Happy Chaos and Goldlewis are sick
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If you're ever confused by some terminology try looking it up in the FG Glossary:
https://glossary.infil.net/
Clips Channel:
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Editing/Thumbnail by Magic Moste:
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