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Build a Candy Catching Game – Phaser 3 Beginner Tutorial Using Phaser Launcher

Scott Westover

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Build a Candy Catching Game – Phaser 3 Beginner Tutorial Using Phaser Launcher

5 543 просмотра · 1 г. назад
Scott Westover
3,38 тыс. подписчиков
5 543 просмотра · 1 г. назад
#gamedev #phaser #phaserlauncher 🎮 Build Your First Game with Phaser 3 + Phaser Launcher 🍬 In this beginner-friendly tutorial, you'll learn how to create a fun Candy Catching Game using the Phaser 3 framework and the free Phaser Launcher app — no complex setup required! 👨‍💻 What You'll Learn: ✅ How to set up your project with Phaser Launcher ✅ Moving the player basket with keyboard input ✅ Spawning falling candy objects ✅ Using Arcade Physics to detect overlaps ✅ Tracking score and time ✅ Adding sound effects and background music ✅ Creating simple UI for your game Whether you're brand new to Phaser or just looking for a fun project to build, this tutorial will walk you through every step. 🔧 Tools Used: Phaser 3 (JavaScript game framework) Phaser Launcher (easy-to-use development environment) 💡 Want more Phaser content? 👍 Like this video if you found it helpful 🔔 Subscribe for more Phaser tutorials and game dev tips 💬 Comment below with ideas for future videos — or tell us what you'd like to add to your own candy game! 🕹️ Let’s build something awesome. Happy coding! Support me on Ko-fi: https://ko-fi.com/scottwestover 🔗 Link to Phaser Launcher: https://phaser.io/download/phaser-lau... 🔗 Link to Project Assets: https://github.com/devshareacademy/ph... 🔗 Link to playable demo: https://galemius.itch.io/candy-catch 🔗 Link to Final Code: https://github.com/devshareacademy/ph... Video Chapters 0:00 - Intro 0:22 - Download Phaser Launcher 0:53 - Login 1:17 - Launcher overview 2:48 - Project template overview 3:51 - Add project assets 5:24 - Phaser scenes 8:08 - Create new scene 10:09 - Add background 14:34 - Add basket 16:16 - Enable physics 19:11 - Enable input 22:28 - Spawn candy 24:39 - Timer events 27:55 - Random frame 30:04 - Groups 37:32 - Collisions 40:51 - Reset physics body 41:44 - Score mechanic 44:07 - UI 47:47 - Trigger game over 51:13 - Timer text 53:14 - Game over scene 58:15 - Pass scene data 59:29 - Restart game 1:01:05 - Scene transitions 1:04:35 - Title scene 1:06:38 - Background music 1:07:45 - Code cleanup 1:08:23 - Bundle game 1:09:03 - Wrap up Interested in more great content? Check out my videos on Phaser 3 here on YouTube:    • Phaser 3   Check out my videos on Phaser Editor here on YouTube:    • Phaser Editor   Check out my free courses here on YouTube: How To Make A Zelda-Like Game With Phaser 3:    • How To Make A Zelda-Like Game With Phaser 3   Build a Space Shooter Game With Phaser 3:    • Phaser 3 Game Tutorial - Space Shooter   Monster Tamer - Pokemon like RPG Tutorial with Phaser 3:    • Monster Tamer - Pokemon like RPG Tutorial ...   Build a Solitaire Game With Phaser 3:    • Phaser 3 Game Tutorial - Solitaire   Introduction To GitHub Actions Course:    • Introduction To GitHub Actions Course   JavaScript Course:    • Learn JavaScript Course   Follow Me:   / scott-westover-77393a97   https://github.com/scottwestover https://x.com/_scottwestover https://bsky.app/profile/scottwestove... Blog: https://scottwestover.dev/