Warhammer 40k 11th: How to Play Through a Turn | Slammin’ Hams
Slammin' Hams
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Warhammer 40k 11th: How to Play Through a Turn | Slammin’ Hams
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Slammin' Hams
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2 142 просмотра · 1 месяц назад
New to 40k 11th Edition? New to 40k in general? I got you.
Whether you're a new player or a veteran 40k-er, we'll discuss all the basic rules you need to play through a turn of Warhammer 40,000 11th Edition in this beginner-friendly walkthrough.
Made without the use of AI.
EDIT 8/15/26: Whoops! Units w/ Fights First because they charged don't take priority over other units w/ Fights First. Edited this video for accuracy.
FREE RULES PDF:
https://assets.warhammer-community.co...
40K APP DOWNLOAD PAGE (ANDROID):
https://play.google.com/store/apps/de...
40K APP DOWNLOAD PAGE (APPLE):
https://apps.apple.com/us/app/warhamm...
Thumbnail and title card backgrounds by Jen Dutton. Check out their Insta profile for more art:
/ hydrajen.art
Theme by Alex Gorsky. Check out his Soundcloud for more music:
/ gorsky89
Other music used in this video:
Absolutely Nothing - Jeremy Blake
Bubble Walk - Aaron Lieberman
Game Plan - Bad Snacks
Kawaii! - Bad Snacks
Powerup! - Jeremy Blake
Stayin' Lazy - Godmode
The Urban Symphonia - Unicorn Heads
Through The Crystal - Jeremy Blake
Weekend in Tatooine - Unicorn Heads
TIMESTAMPS
00:00 - 00:50 = Intro
00:51 - 01:08 = Rounds vs Turns vs Phases
01:09 - 01:26 = Command Phase
01:27 - 01:53 = Basic rules of Movement to remember
01:54 - 03:34 = Movement types
03:35 - 04:58 = Ingress Moves
04:59 - 05:36 = Before ending a Move...
05:37 - 05:45 = Coherency
05:46 - 06:04 = Engagement Range
06:05 - 07:32 = Mission Actions
07:33 - 09:12 = Battle-shock and Leadership rolls
09:13 - 09:49 = Combat
09:50 - 10:07 = Hit Rolls
10:08 - 10:37 = Core Abilities
10:38 - 11:11 = Wound Rolls
11:12 - 11:28 = Identical Attacks
11:28 - 13:26 = Attached Units, Groups, and attacking Attached Units
13:27 - 13:50 = Armor Saves
13:51 - 14:17 = Invulnerable Saves
14:18 - 15:46 = Feel No Pain Saves
15:47 - 16:43 = Mortal Wounds
16:44 - 18:17 = How to make a Save Roll (Putting it all together)
18:18 - 19:54 = Shooting and Visibility
19:55 - 20:27 = Terrain
20:28 - 21:28 = 3 Types of Terrain
21:28 - 22:10 = Terrain and Visibility
22:11 - 22:55 = Hidden
22:56 - 23:59 = Benefit of Cover
24:00 - 24:29 = Plunging Fire
24:30 - 24:46 = Shooting Types
24:46 - 25:25 = Normal Shooting
25:26 - 25:45 = Assault Shooting
25:46 - 26:39 = Close-quarters Shooting
26:40 - 27:27 = Indirect Shooting
27:28 - 29:17 = Charge Phase
29:18 - 29:40 = Fights First
29:41 - 29:47 = Fight Phase
29:48 - 31:21 = Pile-in Moves
31:22 - 31:58 = Overrun Fights
31:59 - 32:43 = How to Fight
32:44 - 34:18 = Consolidation Move
34:19 - 37:00 = Outro
37:01 - 37:20 = Ending title card
#11thedition #spacemarines #orks #warhammer40k #warhammer40000 #new40k