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Challenge Runs | Maelstrom Mission I-II-VEG Solo Loss | Scum | Archivum Sycorax | 40k Darktide

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Challenge Runs | Maelstrom Mission I-II-VEG Solo Loss | Scum | Archivum Sycorax | 40k Darktide

2 527 просмотров · 2 месяца назад
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2 527 просмотров · 2 месяца назад
For most up-to-date tree: Build: https://darktide.gameslantern.com/bui... Games Lantern Profile - https://darktide.gameslantern.com/use... Launching another series on the channel: Challenge Runs. I'm NOT deviating from my normal content, just expanding. Trying to figure out what people have been running for challenge runs has been a giant pain in the ass. Plus, you watch all the different runs, and it's clear people are running different things in mods, and the game balancing (and bugs?) regarding special spawns make I-IV-VEG runs insane now. And BTW - I'm running concurrently the "Auric Maelstrom Mission I-II-V-E-G" which is usually like 3x the boss spawns you see in this run. My Discord -   / discord   My Mods -    • Darktide Full Mods 2026 Overview - Getting...   My Settings -    / mbajvc-42v   Mod Query: Mod: True Solo Mode: Normal Special Condition: Maelstrom Mission I-II-V-E-G Mission Bar: Auric Chapters 00:00 Mission Query Parameters 03:08 First Medicae 04:41 Alarm Sequence 11:40 Turning Off Alarms / Second Medicae 24:45 Cogitator Stack / Third Medicae 26:03 3 Nurgles, Why Not? 31:25 Airlock 34:00 When The Game Wants You to Lose