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[AW2(2003) Campaign Redo #9] Show Stopper (300 S-Rank + Lab)

Rzaney

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[AW2(2003) Campaign Redo #9] Show Stopper (300 S-Rank + Lab)

1 881 просмотр · 5 лет назад
Rzaney
1,89 тыс. подписчиков
1 881 просмотр · 5 лет назад
A.K.A. Sonja 1 Man this level just sucks. Most of the week went into lowering the turn # on this level, and Sonja's bad luck REALLY didn't help. With cleaner play, I can definitely see an 18 or 17 turn win being possible! Generally speaking, you need to spam AAs and MD Tanks in order to win as quickly as possible. If you turn FoW off with cheats, you'll see that he tends to group up all his units near the mountain range, blocking off any paths before attacking all at once, but RNG might dictate him sending both copters or only a single copter in, and you can't tell which it is until the turn you have to actually destroy them. If in doubt, you can spend your money on a bunch of mechs early and let Adder come to you. You should still win within the speed limit of 24(?) turns by combining the mechs for funds. There might be a way to win faster by capturing the HQ, but since Adder blocks off the mountains early, has a bomber/copter blocking the way there, and also a Rocket on the HQ, you'll have to do a lot of theorycrafting to figure it out. For some strange reason, both the MD Tank and Rocket seem to stop moving/attacking if they land on the 2 cities southeast of the fortress while you're capturing it with the infantry(reminds me of AW1 freezing!), so that might be an opening through the bottom! As always, remember to like, favorite, and subscribe if you like the content. I'm just posting these for posterity and anyone interested! __________________________ All rights for games, mods, emulators, and songs go to their respective owners.