The only real cross-platform GPGPU API —WebGPU (with WGML 🦀)
nihalpasham
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The only real cross-platform GPGPU API —WebGPU (with WGML 🦀)
1 186 просмотров · 11 месяцев назад
nihalpasham
2,75 тыс. подписчиков
1 186 просмотров · 11 месяцев назад
In this one, we compare WebGPU against WebGL, Vulkan, and CUDA, explore the power of WGML’s reusable shaders, and demonstrate how to build efficient cross-platform GPU compute workflows—all in Rust!
If you enjoy cutting-edge GPU computing content, this may be of interest!
00:00 – 👋 Intro & Recap
04:05 – ⚔️ WebGPU vs WebGL
09:55 – ⚡ WebGPU vs Vulkan
11:15 – 🚀 WebGPU vs CUDA
24:04 – 🦀 Cross-platform GPU Compute in Rust with Wgmath + WGML
29:54 – 🧱 WGML’s Reusable Shaders: Softmax Implementation in WGSL
53:45 – 🎬 Quick WGML Demo
55:00 – 💭 Closing Thoughts & Wrap-up
Git Gist: https://gist.github.com/nihalpasham/9...
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