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The only real cross-platform GPGPU API —WebGPU (with WGML 🦀)

nihalpasham

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The only real cross-platform GPGPU API —WebGPU (with WGML 🦀)

1 186 просмотров · 11 месяцев назад
nihalpasham
2,75 тыс. подписчиков
1 186 просмотров · 11 месяцев назад
In this one, we compare WebGPU against WebGL, Vulkan, and CUDA, explore the power of WGML’s reusable shaders, and demonstrate how to build efficient cross-platform GPU compute workflows—all in Rust! If you enjoy cutting-edge GPU computing content, this may be of interest! 00:00 – 👋 Intro & Recap 04:05 – ⚔️ WebGPU vs WebGL 09:55 – ⚡ WebGPU vs Vulkan 11:15 – 🚀 WebGPU vs CUDA 24:04 – 🦀 Cross-platform GPU Compute in Rust with Wgmath + WGML 29:54 – 🧱 WGML’s Reusable Shaders: Softmax Implementation in WGSL 53:45 – 🎬 Quick WGML Demo 55:00 – 💭 Closing Thoughts & Wrap-up Git Gist: https://gist.github.com/nihalpasham/9... #gpu #programming #webgpu #webdevelopment #nvidia #apple #amd