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(Day 264) P-Ranking an ULTRAKILL level everyday until I come out

Venator

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(Day 264) P-Ranking an ULTRAKILL level everyday until I come out

4 450 просмотров · 3 дня назад
Venator
338 подписчиков
4 450 просмотров · 3 дня назад
I am taking level suggestions, even if they are repeat runs This one's for you, @El_SMD This genuinely made me motion sick while playing. Not enough to illicit anything severe, but I did physically recoil a couple of times. If you think you're brave enough to try this, do it on a lower difficulty, and don't use the impact hammer in the red skull room or fan room. This was a great suggestion though, maybe one of my favorites. It was definitely buggy at times, and REALLY disorienting. But it was overall good. I did die at the final room once because I was teleported underneath the tree, and could not move. That sucked. The pinball room was also annoying. Not impossible or extremely difficult, but just frustrating to get past. The Powers were a joke, a single parry kills them with minimal setup. The blue path was great, but the water for some reason doubles your gravity instead of halving it. The red path was hell in the last room. Combat mechanics aren't hard, actually. They're straightforward, but the gravity of each separate part for some reason changes when you step into them, which means you're getting thrown around everytime you step into a new section. Space was odd. Sometimes it corrected your gravity. Sometimes it rotated it, but not fully, or in random directions. And other times it would send you the right way but would flip your camera around before doing so. Is this what it's like to walk drunk? I beat Hollow Knight a few days ago, what a game. I managed to get everything for the other ending. And now I've just beat the Pure Vessel for the first time. Almost there with the Pantheons. 8-3 Upside Down #ultrakill #comingout