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How to Model Prince Bay Exhibition Center in Rhino 3D - Part 2: Modeling the Twisted Skin

Rhino & GH Projects

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How to Model Prince Bay Exhibition Center in Rhino 3D - Part 2: Modeling the Twisted Skin

62 просмотра · 1 мес. назад
Rhino & GH Projects
552 подписчика
62 просмотра · 1 мес. назад
Welcome to Part 2 of our deep dive into the Prince Bay Marketing Exhibition Center. In this session, we transition from 2D planning into the creation of the building's signature organic envelope. We focus on the "skeleton" of the structure, interrogating the original AECOM geometry to establish a precise network of curves. You will learn how to generate primary surfaces using the Loft command and, most importantly, how to utilize the Blend Surface tool to achieve that seamless, fluid twist in the building's skin. This lesson is essential for any designer looking to master complex, non-linear architectural surfacing. In this tutorial, you will master: 1-Constructing structural skeletons using advanced Curve Tools. 2-Managing surface transitions for organic forms. 3-The "Twist Technique": Using Blend Surface for architectural continuity. 🔗 PROJECT RESOURCES: ⏪ Previous Step (Part 1 - Importing Master Plan & Scaling):    • How to Model Prince Bay Exhibition Center ...   ⏩ Next Step (Part 3 - Glazing, Punctures & Rendering):    • How to Model Prince Bay Exhibition Center ...   📺 Full Project Playlist:    • How to Model the Prince Bay Marketing Exhi...