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Doom - Isometric Project - Iso-Doom

Leandro José

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Doom - Isometric Project - Iso-Doom

1 594 просмотра · 4 дня назад
Leandro José
15 подписчиков
1 594 просмотра · 4 дня назад
Iso Doom — Classic Doom from an Isometric Perspective What would Doom look like as an isometric action game? Iso Doom is an experimental project that brings classic Doom gameplay into a Diablo-inspired view. It keeps the original maps, enemies, weapons, sprites and music, with a custom renderer designed for an isometric perspective. Currently playable on Android and Windows, featuring: Floating virtual stick and touch controls on Android. Xbox gamepad support on Windows. Enemy targeting, highlighted targets and manual target switching. Stairs, moving elevators, doors and secret areas. Dynamic wall visibility to reveal the player and nearby paths. Exploration fog, the automap and progression between levels. Save/load support, sound effects and FM-synthesized music. This video shows the current prototype. Rendering and navigation clarity are still being improved, especially around diagonal walls, elevated floors and elevators. Built using doomgeneric and the DevilutionX/SDL foundation. Original Doom by id Software. Let me know what you think of this perspective—and which areas you’d like to see next! #Doom #Isometric #GameDev #AndroidGaming #RetroGaming