Перейти к содержимому

Sonic & Sega All-Stars Racing - Rocky-Coaster Single Race with Amigo

OceanBlueKirby

0:00 / 0:00

Sonic & Sega All-Stars Racing - Rocky-Coaster Single Race with Amigo

31 508 просмотров · 14 лет назад
OceanBlueKirby
1,75 тыс. подписчиков
31 508 просмотров · 14 лет назад
Here is the second video that I've recorded last weekend (from the upload date of this footage). At some point, to be somewhat fair in character usage quantity, I was considering to use the Mii character on this course instead of Amigo, but I figured it was best to stick with the original plan as it provides one instance of showing the same character used for three of the tracks based on the same franchise. He also is very suited for the course's design, and it'd be best to honor him as he is my favorite Sega character, and the reason I considered purchasing this title in the first place. Rocky-Coaster is a course, like the other two Samba De Amigo tracks in the game, that is straight-forward, having no alternative pathways to take (at least as far as I know of). The weaving path of the wood-boarded road provides a vast amount of opportunities for turbo boosts from drifting (especially at the skeletal tunnel portion, a bit meancing for the kid-friendly standard of the Samba De Amigo games and not really based on much from them except during an E-rank on the special "colorful vortex" stages, which could be drifted and turbo-boosted all the way through with proper technique). There are two sets of three star pinatas/balloons that float up and down just beyond the skeletal tunnel, but paying attention to where they would be when the character arrives would help to avoid them (and using a power-up against them if possible). Towards the end of the track, there are a couple of megaspeakers that can shoot out a sound wave, similar to that from the Mega Horn weapon, that can knock racers off the course. Proper protection and timing are the best defenses against these if driving near them is to be done, but staying on the opposite side of the road where they are is helpful, also. This video was recorded from the Nintendo Wii version of the game. It was played with the Wii Wheel control scheme, and was set to three laps, the "Vamos A Carnival" music, and the Expert difficulty setting (this is the first of the eight videos to be shown on such difficulty setting).