Sculpting Terrain With Math
Acerola
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Sculpting Terrain With Math
171 148 просмотров · 1 год назад
Acerola
312 тыс. подписчиков
171 148 просмотров · 1 год назад
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Generating entire worlds sounds like so much fun, but where do you even start?
Topics covered: Draw calls, triangle winding order, face culling, vertex shader displacement, fractional brownian motion
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Code: https://github.com/GarrettGunnell/God...
Music:
Afternoon Break - Persona 3 OST
Hundred Days - The Hundred Line OST
Junes Theme - Persona 4 OST
During The Test - Persona 3 OST
Midori Eyes - Paradise Killer OST
GO!GO!STYLE - Paradise Killer OST
Persuasion - The Hundred Line OST
Words - The Hundred Line OST
Layer Cake - Persona 5 OST
Talk!Talk! - The Hundred Line OST
Ode To Heroes - Metaphor ReFantazio OST
Thanks for watching!
This video is dedicated to my friend, Alotryx.
#acerola #gamedev #godot #graphics #shaders