Creating a Stylized Lion Mane in Blender (Sculpting & Retopology Timelapse)
Kilutica 3D
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Creating a Stylized Lion Mane in Blender (Sculpting & Retopology Timelapse)
860 просмотров · 11 месяцев назад
Kilutica 3D
1,75 тыс. подписчиков
860 просмотров · 11 месяцев назад
Ever wondered what goes into creating a high-quality, stylized 3D mane? In this 18-minute timelapse, I'm sharing my complete sculpting and retopology process for one of the custom manes created for my "Lion Pride Project."
You'll see the full workflow in Blender, from the initial sculpting block-out to the final, clean, animation-ready retopology needed for a professional character asset.
This mane is one of several unique, hand-sculpted manes created for the Lion Pride Pack, which is available now. This project is a complete, production-ready set of stylized lions, lionesses, and cubs, all professionally rigged with Auto-Rig Pro and ready for your animations or game dev projects.
Get the Lion Pride Packs:
► CGTrader Store: https://www.cgtrader.com/3d-models/an...
► Support me on Patreon: / kilutica3d
If you enjoy this kind of behind-the-scenes content, let me know in the comments! It helps me know what to record for future projects. Don't forget to like and subscribe for more 3D character creation timelapses.
Thanks for watching!
#3Dmodeling #Blender #CharacterArt #Sculpting #Timelapse #Retopology