Mega Man Unlimited - Tank Man Stage
SuperMetalSonic360
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Mega Man Unlimited - Tank Man Stage
14 348 просмотров · 13 лет назад
SuperMetalSonic360
5,3 тыс. подписчиков
14 348 просмотров · 13 лет назад
Ah yes, Tank Man. The one who started it all. This is a pretty cool stage, what with the mines and conveyor belts. Definitely a little bit different to what it used to be...
Anyway, enemy role call! We have business suit robots that are only vulnerable when you shoot them. When they attack. Tank Mets that wheel back before shooting, and also Tank Joe. None of these are all too bad and neither are the various mines once you get used to them. The conveyor belts are pretty evil at first, but as long as you control your jumps, you should do good. Heck, you can probably use Comet Dash to save yourself.
Tank Man himself is scary until you know how. He follows the same pattern every time, and once you know how to dodge the tank arsenal, you'll never get hit by him again. Which is why I didn't bring his weakness. I don't tend to go by robot master weakness order. I just go through the game in such a way that I get all the best weapons.
Speaking of which, the tank arsenal is pretty good. It covers a wide range and can be used pretty creatively, as I'll be doing later. It does also do a lot of damage close up, if you don't want to be technical about aiming it.